Keeping It Clean
Compilers are really good at turning the code you write into some kind of executable, be it machine code that executes directly or ByteCode that gets run by some virtual machine. It always does what you tell it, and most of the time it does what you want.
But that doesn't make it clean. To write clean you, first, you need to know what clean code is. There are lots of lists and acronyms that talk about what clean code is, but I think Martin Fowler summed it up best, with "any fool can write code that a computer can understand. Good programmers write code that humans can understand." It's not enough to make sure the compiler knows what you mean, you need to make sure future you (and your teammates) knows what you mean.
The code needs to be simple to understand (minimize cognitive load). It needs to be easy to navigate (although your IDE can help). It needs to do what the reader expects (from the library/class/method name) and nothing else. It should fail in predictable and informative ways.
But truly clean code goes beyond the actual source code. Comments (and doxygen notes in our case) should explain not what choices were made, but why. They should help the reader understand not only when to use something, but also when NOT to use it. And it's not just in the source itself. There are RFCs that give the big picture and the reasoning behind it. There might be presentations that explain some of the details. They might be codelabs that walk a user through use cases. Maybe a reference implementation or two.
In addition to the usual web links and links to other posts, there are 2 links to books on the O'reilly/Safari website (Clean Code and Code Complete). That website is a treasure trove of books, presentations, and online classes. If you find yourself with some spare time and bandwidth, check out what's there.