Monolith Is A Deployment Strategy, Not An Architecture
There was an article a few weeks ago about how the Amazon video team switched one of their tools from a distributed microservice architecture to a monolith that runs/scales on EC2. Does this mark the beginning of the end for microservices? Were we wrong to decompose all those monoliths into microservices? Should we recombine all of our microservices and serverless systems back into monoliths?
Or, is this just another case of It Depends? I say It Depends. Because the difference between a monolith based system and a microservice based system isn’t really the design and segmentation of the code. It’s in the tradeoffs you make when deploying the code. The tradeoffs you make with Conway’s Law to keep from shipping your org structure. The tradeoffs you make when you think about needing to scale part of the process, but not all of it. The tradeoffs you make for performance. The tradeoffs you make to manage cognitive load.
Sure, monoliths get a bad rap and we often think of monoliths as nothing more than a container for your Big Ball Of Mud. And sometimes they are. I’ve been involved in my share of monolithic balls of mud. But they don’t have to be that way. If you pay attention to domain driven design you can have a well written monolith. With separation of concerns. With clean boundaries. With good abstractions that keep your cognitive load down.
At the same time, we think of microservices as the answer to all of our scaling needs. Need a new API? Just make a new microservice. Need more of something? Just create more instances of that existing service. At the same time though you end up with lots of different ways to do something. Every team/service becomes an island and does things its own way. And each one of those calls between services takes time, slowing things down. Have you ever tried debugging across service boundaries? It’s not easy. Or even just tracing what services are used in any given call chain. At one point in Uber’s microservice journey there were more microservices than engineers. Personally, I don’t think that’s a good thing.
So now that we’ve determined that you can have good (or bad) design with both monoliths and microservices, how do you choose? You choose based on what makes sense as a deployment methodology. How are you going to update things when you need to? It comes back to those tradeoffs. There are lots of things that you’re balancing. Ease of deployment. Horizontal vs vertical scaling. Depth and tightness of coupling. Debugability. Cognitive load.
Deploying a monolith is easy. There’s only one thing to deploy, so you don’t have to worry about versions. You don’t have to worry about the order of deployment. It’s always compatible with itself. Rollback, if needed, is just as easy. Deploying a single microservice is also easy, but what if it’s a breaking change? What else do you need to deploy first? What do you need to deploy after? What is or isn’t backward compatible? How can you test the whole system? Lots to think about and lots to get wrong if you’re not careful.
On the other hand, scaling is much easier with a microservice. If you have a service that is slower than the others, you can just deploy more of that microservice. Or you can give just that service more CPU/Memory. You get to scale what you need, when you need it. A monolith is the exact opposite. If you have one function call, you need to scale out/up, you need to scale everything out/up. So you have lots of waste.
Everywhere you look, you should be looking at monolith vs microservice as a question of what and how you deploy things, not how you decompose things into functions/libraries/APIs.